
In the information blowout following the reveal of Star Wars: Battlefront 2 on Saturday, developer DICE has been clarifying many of the game's features.Īmong those is confirmation that Battlefront 2 will indeed support offline, split-screen co-op for two players. The representative at GOG also told Eurogamer that the company pulled the patch “after reviewing the user feedback and consulting with our partner.Star Wars: Battlefront 2 launches with two-player split-screen co-op support, unless you're on PC. The original LucasArts, which created a fair amount of these classic games, went silent after the Disney acquisition of Lucasfilm in 2012. This is the brand new video game section of Lucasfilm, that has taken over the care of all games under the Lucasfilm license.

Related: Star Wars Video Games Now Fall Under The New Lucasfilm Games BrandingĪccording to a GOG representative that spoke to Eurogamer, the patch was provided by Lucasfilm Games. The surprise hotfix was meant to solve several issues with the game's graphical resolution and controller support, though it appears to have had the opposite effect. This is the first patch for the 16-year-old Star Wars Battlefront 2 (Classic) in three years, and it was only a few hours before it was pulled and the game returned to its former glory.

These issues included the game freezing while loading in, as well as resolution issues that left the screen black when a match started. As soon as the patch went live, loyal stormtroopers and rebels on both Steam and GOG began reporting a number of game-breaking bugs. A patch meant to address a number of issues in 2005’s Star Wars Battlefront 2 (Classic) has been pulled after numerous issues.
